OGRE  1.9.0
Ogre::StaticGeometry::LODBucket::LODShadowRenderable Member List

This is the complete list of members for Ogre::StaticGeometry::LODBucket::LODShadowRenderable, including all inherited members.

_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) constOgre::Renderablevirtual
AllocatedObject()Ogre::AllocatedObject< SceneCtlAllocPolicy >explicit
AllocatedObject()Ogre::AllocatedObject< SceneCtlAllocPolicy >explicit
CustomParameterMap typedefOgre::Renderableprotected
getCastsShadows(void) constOgre::Renderablevirtual
getCustomParameter(size_t index) constOgre::Renderable
getLightCapRenderable(void)Ogre::ShadowRenderable
getLights(void) constOgre::ShadowRenderablevirtual
getMaterial(void) constOgre::ShadowRenderablevirtual
getNumWorldTransforms(void) constOgre::Renderablevirtual
getPolygonModeOverrideable(void) constOgre::Renderablevirtual
getPositionBuffer(void)Ogre::StaticGeometry::LODBucket::LODShadowRenderable
getRenderOperation(RenderOperation &op)Ogre::ShadowRenderablevirtual
getRenderOperationForUpdate(void)Ogre::ShadowRenderable
getRenderSystemData() constOgre::Renderablevirtual
getSquaredViewDepth(const Camera *) constOgre::ShadowRenderablevirtual
getTechnique(void) constOgre::Renderablevirtual
getUseIdentityProjection(void) constOgre::Renderable
getUseIdentityView(void) constOgre::Renderable
getUserAny(void) constOgre::Renderablevirtual
getUserObjectBindings()Ogre::Renderable
getUserObjectBindings() constOgre::Renderable
getWBuffer(void)Ogre::StaticGeometry::LODBucket::LODShadowRenderable
getWorldTransforms(Matrix4 *xform) constOgre::StaticGeometry::LODBucket::LODShadowRenderablevirtual
hasCustomParameter(size_t index) constOgre::Renderable
isLightCapSeparate(void) constOgre::ShadowRenderable
isVisible(void) constOgre::ShadowRenderablevirtual
LODShadowRenderable(LODBucket *parent, HardwareIndexBufferSharedPtr *indexBuffer, const VertexData *vertexData, bool createSeparateLightCap, bool isLightCap=false)Ogre::StaticGeometry::LODBucket::LODShadowRenderable
mCustomParametersOgre::Renderableprotected
mLightCapOgre::ShadowRenderableprotected
mMaterialOgre::ShadowRenderableprotected
mParentOgre::StaticGeometry::LODBucket::LODShadowRenderableprotected
mPolygonModeOverrideableOgre::Renderableprotected
mPositionBufferOgre::StaticGeometry::LODBucket::LODShadowRenderableprotected
mRenderOpOgre::ShadowRenderableprotected
mRenderSystemDataOgre::Renderablemutableprotected
mUseIdentityProjectionOgre::Renderableprotected
mUseIdentityViewOgre::Renderableprotected
mUserObjectBindingsOgre::Renderableprotected
mWBufferOgre::StaticGeometry::LODBucket::LODShadowRenderableprotected
operator delete(void *ptr)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator delete(void *ptr, void *)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator delete(void *ptr)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator delete(void *ptr, void *)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator delete[](void *ptr)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator delete[](void *ptr)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator new(size_t sz)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator new(size_t sz)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator new[](size_t sz)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< SceneCtlAllocPolicy >
operator new[](size_t sz)Ogre::AllocatedObject< SceneCtlAllocPolicy >
postRender(SceneManager *sm, RenderSystem *rsys)Ogre::Renderablevirtual
preRender(SceneManager *sm, RenderSystem *rsys)Ogre::Renderablevirtual
rebindIndexBuffer(const HardwareIndexBufferSharedPtr &indexBuffer)Ogre::StaticGeometry::LODBucket::LODShadowRenderablevirtual
removeCustomParameter(size_t index)Ogre::Renderable
Renderable()Ogre::Renderable
setCustomParameter(size_t index, const Vector4 &value)Ogre::Renderable
setMaterial(const MaterialPtr &mat)Ogre::ShadowRenderable
setPolygonModeOverrideable(bool override)Ogre::Renderablevirtual
setRenderSystemData(RenderSystemData *val) constOgre::Renderablevirtual
setUseIdentityProjection(bool useIdentityProjection)Ogre::Renderable
setUseIdentityView(bool useIdentityView)Ogre::Renderable
setUserAny(const Any &anything)Ogre::Renderablevirtual
ShadowRenderable()Ogre::ShadowRenderable
~AllocatedObject()Ogre::AllocatedObject< SceneCtlAllocPolicy >
~AllocatedObject()Ogre::AllocatedObject< SceneCtlAllocPolicy >
~LODShadowRenderable()Ogre::StaticGeometry::LODBucket::LODShadowRenderable
~Renderable()Ogre::Renderablevirtual
~ShadowRenderable()Ogre::ShadowRenderablevirtual