OGRE  1.9.0
OgreSimplePageContentCollection.h
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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
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7Copyright (c) 2000-2014 Torus Knot Software Ltd
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28
29#ifndef __Ogre_SimplePageContentCollection_H__
30#define __Ogre_SimplePageContentCollection_H__
31
35
36namespace Ogre
37{
45
46
67 {
68 public:
72 protected:
74 public:
77
81 virtual PageContent* createContent(const String& typeName);
82
87 virtual void destroyContent(PageContent* coll);
88
90 virtual const ContentList& getContentList() const { return mContentList; }
91
92 // Overridden from PageContentCollection
93 virtual void save(StreamSerialiser& stream);
94 virtual void frameStart(Real timeSinceLastFrame);
95 virtual void frameEnd(Real timeElapsed);
96 virtual void notifyCamera(Camera* cam);
98 void load();
99 void unload();
100 void unprepare();
101
102 protected:
103
104
105
106
107 };
108
109
132
135}
136
137#endif
#define _OgrePagingExport
A viewpoint from which the scene will be rendered.
Definition OgreCamera.h:87
Define the interface to a factory class that will create subclasses of PageContentCollection.
Definition of the interface for a collection of PageContent instances.
PageContentCollection(PageContentCollectionFactory *creator)
Interface definition for a unit of content within a page.
Specialisation of PageContentCollection which just provides a simple list of PageContent instances.
Utility class providing helper methods for reading / writing structured data held in a DataStream.
#define OGRE_NEW
#define OGRE_DELETE
void unload()
Unload - will be called in main thread.
virtual void destroyContent(PageContent *coll)
Destroy a PageContent within this page.
void unprepare()
Unprepare data - may be called in the background.
virtual void save(StreamSerialiser &stream)
Save the collection to a stream.
virtual void notifyCamera(Camera *cam)
Notify a section of the current camera.
virtual PageContent * createContent(const String &typeName)
Create a new PageContent within this collection.
void load()
Load - will be called in main thread.
virtual const ContentList & getContentList() const
Get const access to the list of content.
bool prepare(StreamSerialiser &stream)
Prepare data - may be called in the background.
virtual void frameStart(Real timeSinceLastFrame)
Called when the frame starts.
SimplePageContentCollection(PageContentCollectionFactory *creator)
virtual void frameEnd(Real timeElapsed)
Called when the frame ends.
float Real
Software floating point type.
unsigned short uint16
unsigned int uint32
_StringBase String
std::vector< T, A > type