OGRE
1.9.0
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Class to manage the available shadow textures which may be shared between many SceneManager instances if formats agree. More...
#include <OgreShadowTextureManager.h>
Public Member Functions | |
ShadowTextureManager () | |
virtual | ~ShadowTextureManager () |
virtual void | clear () |
Dereference all the shadow textures kept in this class and remove them from TextureManager; note that it is up to the SceneManagers to clear their local references. | |
virtual void | clearUnused () |
Remove any shadow textures that are no longer being referenced. | |
virtual TexturePtr | getNullShadowTexture (PixelFormat format) |
Get an appropriately defined 'null' texture, i.e. | |
virtual void | getShadowTextures (const ShadowTextureConfigList &config, ShadowTextureList &listToPopulate) |
Populate an incoming list with shadow texture references as requested in the configuration list. | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, void *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz) |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz) |
void * | operator new[] (size_t sz) |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
Static Public Member Functions | |
static ShadowTextureManager & | getSingleton (void) |
Override standard Singleton retrieval. | |
static ShadowTextureManager * | getSingletonPtr (void) |
Override standard Singleton retrieval. | |
Protected Attributes | |
size_t | mCount |
ShadowTextureList | mNullTextureList |
ShadowTextureList | mTextureList |
Static Protected Attributes | |
static ShadowTextureManager * | msSingleton |
Class to manage the available shadow textures which may be shared between many SceneManager instances if formats agree.
Definition at line 81 of file OgreShadowTextureManager.h.
Ogre::ShadowTextureManager::ShadowTextureManager | ( | ) |
Referenced by getSingleton(), and getSingletonPtr().
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virtual |
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virtual |
Dereference all the shadow textures kept in this class and remove them from TextureManager; note that it is up to the SceneManagers to clear their local references.
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virtual |
Remove any shadow textures that are no longer being referenced.
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virtual |
Get an appropriately defined 'null' texture, i.e.
one which will always result in no shadows.
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virtual |
Populate an incoming list with shadow texture references as requested in the configuration list.
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static |
Override standard Singleton retrieval.
References ShadowTextureManager().
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static |
Override standard Singleton retrieval.
References ShadowTextureManager().
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inherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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protected |
Definition at line 86 of file OgreShadowTextureManager.h.
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protected |
Definition at line 85 of file OgreShadowTextureManager.h.
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staticprotectedinherited |
Definition at line 75 of file OgreSingleton.h.
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protected |
Definition at line 84 of file OgreShadowTextureManager.h.